Check the claim yourself
Everything else on this site argues that the runtime works. These pages let you check — seventeen components, one page each, each running live in your browser on your GPU.
One page each, and why
Each page mounts its own GPUProvider, so it holds exactly one GPUDevice for exactly one component. That is the honest arrangement for a demo you are here to look at closely — and it is also why the inspector on each page reports a single device and a single surface.
The claim that one device serves many components on a page is measured rather than demonstrated by decoration: the benchmark harness drives up to 24 components through one runtime and compares the GPU time against the same work split across independent devices. The shared runtime costs meaningfully less from eight components upward. That measurement included one round where the methodology itself turned out to be wrong, which is the only reason the second one is worth trusting.